Gaming Literacy

Jenny Levine over at the Shifted Librarian has just written an excellent post on gaming, reading, and literacy. I particularly like the definition of literacy she uses, equating it to a critical thinking skill set and distancing it as much as possible from mere language skills. Using this definition she is able to present a clear vision of how gaming can properly fit into libraries beyond simply getting teens in the building.

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One Comment on “Gaming Literacy”

  1. nshadowsong Says:

    It’s awesome to see how gaming has left its little corner in the home and coming out into the larger world. The local library here has a guitar hero group. It’d be really interesting to see if having games in libraries does actually have a direct relationship to literacy and teen usages of the library in traditional ways. Thanks for the post and link.


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