Review: Queen & Country Vol.3
Queen & Country is at the top of my list for comics to give to people who don’t think they’ll like comics. It’s an amazing piece of espionage fiction, easily up there with Le Carre. It’s also very smart. Greg Rucka is far more interested in the politics of spy games than in the actual field work (although there’s plenty of that on display here as well).
This volume collects two complete story arcs, along with the scriptbook for the first story as a nice bonus. The first arc here sends the newly promoted lead to Russia to investigate a Goverment official selling oil data. It’s a nice character piece but not quite up there with the series’ best efforts. BUt the second story focusing on an inter-agency mission in Baghdad that goes horribly wrong is. However, it suffers from taking place after the events of the spin-off novel, A Gentleman’s Game. There’s no recap and it’s clear that some major story elements are missing from this collection.
The series is also hampered by the way it rotates artists between arcs. There’s not a one who doesn’t come to the book exhibiting some of their best work, this time around it’s Steve Rolston, Mike Norton & Chris Samnee. But their respective art styles don’t always mesh terribly well, and there seems to be a lack of model sheets. Thankfully each arc contains a guide showing what everyone looks like this time around.
Now there’s one more collection of the series to come early next year, I can’t wait to finish the set.