Target Audiences

Busy day today, I got to run two events, a web 2.0 workshop in the morning and then a video game program in the afternoon.  Both went great, with decent turnouts and some very engaged participants.  I particularly liked when our DDR free play turned into an impromptu dance party.

However, the one thing that is becoming aparent is we’re struggling a bit with our varied demographics.  My workshop was attended by a mix of staff and patrons, with somewhat differing levels of comfort with the material.  I’ve been planning my sessions for novices, but I have frequently had to rework things on the fly when they have turned into staff trainings or master classes.  Next week I’m running an evening talk on video games for the library, and have no idea what to expect.

Which brings me to today’s video game program.  We had attendees ranging from about 8 to 18, which made at least one parent a bit nervous about their child.  Now we’ve been trying to keep these programs fairly open, particularly as we’re struggling to have the time to properly devote to these sorts of programs.  We can’t afford to devote the staff time to running more than one of these programs a month, so we’ve opted to leaving them fairly open in order to maximize our audience on those occasions.  But the wide age range does make things a bit awkward sometimes.

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