I was recently asked if I’d be interested in sitting down with our circ and childrens librarians to discuss the possibility of building a video game collection at my library. The answer was yes of course, so I’m greatly looking forward to that discussion.
However, as much as I might love the idea of us having such a collection, I’m having a very hard time building up a good case for why we should have one at this moment. That really hurts to admit, but I can’t argue with the budget. Our collection development budget was recently gutted and we’ve lost hours to our YA department. We also desperately need to upgrade our public computers. So as much as it pains me I would much rather have those things before allocating money towards a games collection.
And beyond that there’s the logistics issues. In order to support such a collection, we need more consoles, even if just for the purposes of testing discs to make sure they work. We have a Wii for our Rock Band/DDR events, but that’s it (maybe I could bring discs home to try out on my xbox if necessary). I think getting a game collection would also finally push us to the point of needing a disc repair machine, which would cost a few grand. We seem to be the only library without one now a days, but I’ve run the numbers a few times and its never been cost effective for us to have one previously.
Maybe I’m just being pessimistic, but I don’t think this is the time. Thoughts?